Modification in boundary conditions:

- Now absorption scatte the particle  properties into the edge nodes.
  - New boundary condition 'transparent' subsitute old absorption.
This commit is contained in:
Jorge Gonzalez 2020-12-17 21:16:35 +01:00
commit 9e3a1a771b
15 changed files with 212 additions and 148 deletions

View file

@ -15,13 +15,13 @@
],
"boundary": [
{"name": "Injection", "physicalSurface": 1, "bTypes": [
{"type": "absorption"}
{"type": "transparent"}
]},
{"name": "Chamber Walls", "physicalSurface": 2, "bTypes": [
{"type": "reflection"}
]},
{"name": "Exterior", "physicalSurface": 3, "bTypes": [
{"type": "absorption"}
{"type": "transparent"}
]},
{"name": "Cylinder Walls", "physicalSurface": 4, "bTypes": [
{"type": "reflection"}
@ -41,8 +41,8 @@
"radius": 1.88e-10
},
"case": {
"tau": [6.0e-7],
"time": 3.0e-3,
"tau": [5.0e-7],
"time": 1.0e-3,
"pusher": ["2DCylNeutral"],
"WeightingScheme": "Volume"
},