Injection of particles from surfaces direction
Now, if no normal is provided to an injection in the input file, the velocity direction of the particles is chosen to be the surface normal. This allows to inject particles from curves, corners... without having to provide a direction or declaring multiple injections.
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4 changed files with 44 additions and 20 deletions
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@ -608,7 +608,8 @@ make
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\item \textbf{n}: Real.
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Array dimension $3$.
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Direction of injection.
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This vector is normalized to $1$.
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If no value is provided, the normal of the edge is used as the direction of injection.
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This vector is normalized to $1$ by the code.
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\item \textbf{velDist}: Character.
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Array dimension $3$.
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Type of distribution function used to obtain injected particle velocity:
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