Fixed an issue with reflection of particles in all geometries and also

assigning the normal vector in 2D and 3D.

3D Cartesian geometry is working properly, although it needs testing.

Still issue with ionization boundary.
This commit is contained in:
Jorge Gonzalez 2021-03-22 12:39:34 +01:00
commit db6b0a2c03
15 changed files with 349 additions and 265 deletions

View file

@ -3,7 +3,7 @@ OBJECTS = $(OBJDIR)/moduleMesh.o $(OBJDIR)/moduleMeshBoundary.o $(OBJDIR)/module
$(OBJDIR)/moduleErrors.o $(OBJDIR)/moduleList.o $(OBJDIR)/moduleOutput.o \
$(OBJDIR)/moduleBoundary.o $(OBJDIR)/moduleCaseParam.o $(OBJDIR)/moduleRefParam.o \
$(OBJDIR)/moduleCollisions.o $(OBJDIR)/moduleTable.o $(OBJDIR)/moduleParallel.o \
$(OBJDIR)/moduleEM.o $(OBJDIR)/moduleRandom.o \
$(OBJDIR)/moduleEM.o $(OBJDIR)/moduleRandom.o $(OBJDIR)/moduleMath.o \
$(OBJDIR)/moduleMesh3DCart.o $(OBJDIR)/moduleMesh3DCartRead.o \
$(OBJDIR)/moduleMesh2DCyl.o $(OBJDIR)/moduleMesh2DCylRead.o \
$(OBJDIR)/moduleMesh2DCart.o $(OBJDIR)/moduleMesh2DCartRead.o \