Implementation of 0D dummy pusher and modifications to input parameters
to allow 0D runs.
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4 changed files with 29 additions and 1 deletions
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@ -5,11 +5,14 @@ OBJECTS = $(OBJDIR)/moduleMesh.o $(OBJDIR)/moduleMeshBoundary.o $(OBJDIR)/module
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$(OBJDIR)/moduleCollisions.o $(OBJDIR)/moduleTable.o $(OBJDIR)/moduleParallel.o \
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$(OBJDIR)/moduleEM.o $(OBJDIR)/moduleRandom.o $(OBJDIR)/moduleMath.o \
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$(OBJDIR)/moduleMeshInputGmsh2.o $(OBJDIR)/moduleMeshOutputGmsh2.o \
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$(OBJDIR)/moduleMeshInput0D.o $(OBJDIR)/moduleMeshOutput0D.o \
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$(OBJDIR)/moduleMesh3DCart.o \
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$(OBJDIR)/moduleMesh2DCyl.o \
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$(OBJDIR)/moduleMesh2DCart.o \
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$(OBJDIR)/moduleMesh1DRad.o \
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$(OBJDIR)/moduleMesh1DCart.o
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$(OBJDIR)/moduleMesh1DCart.o \
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$(OBJDIR)/moduleMesh0D.o
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all: $(OUTPUT)
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