Fixed an issue with normal vector not being norm unit, which was causing
reflected particle velocities to increase.
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5 changed files with 6 additions and 0 deletions
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@ -146,6 +146,7 @@ MODULE moduleMesh1DRad
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self%r = r1(1)
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self%normal = (/ 1.D0, 0.D0, 0.D0 /)
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self%normal = self%normal/NORM2(self%normal)
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!Boundary index
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self%boundary => boundary(bt)
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